Code Explainers
Code explainers tagged #timers
go
func (w *Watcher) resetDebounce(d time.Duration) { if !w.timer.Stop() { select { case <-w.timer.C:
Debouncing a stream of events in Go
debounce
timers
channels
Advanced
7 steps
typescript
type ToastVariant = "info" | "success" | "warning" | "error"; interface Toast { id: string;
A self-dismissing toast store with dedup
observer-pattern
deduplication
timers
Intermediate
10 steps
javascript
class Carousel { constructor(root, { interval = 5000 } = {}) { this.root = root; this.track = root.querySelector('.carousel__track');
Building an accessible auto-playing carousel
dom
state-management
timers
Intermediate
9 steps
javascript
import { createContext, useContext, useState, useCallback, useRef } from "react"; const ToastContext = createContext(null);
Building a toast notification system in React
context
state-management
hooks
Intermediate
7 steps
javascript
class ToastQueue { constructor(container, { duration = 4000, max = 3 } = {}) { this.container = container; this.duration = duration;
Building a rate-limited toast queue
queue
dom manipulation
throttling
Intermediate
8 steps
typescript
type Countdown = { days: number; hours: number; minutes: number;
Building a self-stopping countdown timer
date-math
closures
timers
Intermediate
9 steps
typescript
import { useCallback, useEffect, useRef, useState } from "react"; interface UseResendCooldownOptions { cooldownSeconds?: number;
A resend cooldown hook in React
custom-hooks
timers
state-management
Intermediate
7 steps
go
package editor import ( "context"
How a debouncer coalesces bursts in Go
debounce
concurrency
timers
Intermediate
8 steps
javascript
const IDLE_TIMEOUT = 15 * 60 * 1000; const WARNING_BEFORE = 60 * 1000; const ACTIVITY_EVENTS = ['mousemove', 'keydown', 'scroll', 'touchstart', 'click'];
How an idle-session monitor logs you out
timers
throttling
broadcastchannel
Intermediate
8 steps
javascript
import { useState, useEffect, useCallback } from 'react'; export function useCountdown(initialSeconds) { const [secondsLeft, setSecondsLeft] = useState(initialSeconds);
Building a useCountdown hook in React
custom-hooks
state-management
side-effects
Intermediate
8 steps
typescript
import { Injectable, signal, computed } from '@angular/core'; export type ToastKind = 'success' | 'error' | 'info' | 'warning';
Building a signal-based toast service in Angular
signals
state-management
dependency-injection
Intermediate
8 steps
typescript
type CountdownState = { deadline: number; onTick: (remaining: number) => void; onComplete: () => void;
A countdown timer that survives reloads
persistence
timers
localstorage
Intermediate
10 steps
typescript
type Event = Record<string, unknown>; interface BatcherOptions { endpoint: string;
Batching analytics events in TypeScript
batching
buffering
async
Intermediate
8 steps
javascript
function createCountdownTimer(durationSeconds, { onTick, onComplete } = {}) { let remaining = durationSeconds; let intervalId = null;
Building a countdown timer with closures
closures
factory-function
timers
Intermediate
9 steps
typescript
import { Pipe, PipeTransform, ChangeDetectorRef, NgZone, OnDestroy } from '@angular/core'; @Pipe({ name: 'timeAgo',
A self-refreshing timeAgo pipe in Angular
impure-pipe
change-detection
timers
Advanced
10 steps
go
package debounce import ( "sync"
Building a debouncer in Go
concurrency
debounce
timers
Intermediate
6 steps
javascript
function debounce(fn, delay) { let timeoutId = null; function debounced(...args) {
Building a debounce function in JavaScript
closures
timers
higher-order-functions
Intermediate
6 steps
javascript
function throttle(fn, wait) { let lastCall = 0; let timeoutId = null; let lastArgs = null;
Building a leading-and-trailing throttle
closures
rate-limiting
timers
Advanced
6 steps